Gruul's Lair/

High King Maulgar

required

Encounter Map

Maulgar's ChamberHigh King MaulgarBOSSBlindeyeOlmKigglerKroshBack WallEntrance

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A council-style fight where you must defeat Maulgar and his four advisors, each requiring unique handling.

Key Mechanics

Blindeye: Interrupt heals (Prayer of Healing)
Olm: Warlock controls Felhunters
Kiggler: Balance Druid tank (Polymorph immune)
Krosh: Mage tank (Spellsteal shield)
Maulgar: Whirlwind, 50% enrage

Kill order: Blindeye the Seer (interrupt heals) → Olm the Summoner (Warlocks control Felhunters) → Kiggler the Crazed (ranged DPS only, Balance Druid tank) → Krosh Firehand (Mage tank with Spellsteal) → High King Maulgar (tank at wall, avoid Whirlwind). At 50%, Maulgar enrages with Flurry and Charge.

Raid Leader Callouts

"Kill order: Blindeye → Olm → Kiggler → Krosh → Maulgar."
"Mage tank on Krosh — Spellsteal his shield."
"Balance Druid on Kiggler. Warlocks ready for Olm's Felhunters."
"Interrupt rotation on Blindeye is CRITICAL."