Karazhan/

Shade of Aran

optional

Encounter Map

Aran's StudyShade of AranBOSSBlizzard PathEntrance

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An untauntable boss with no aggro table. The raid must master three distinct spell mechanics and interrupt effectively.

Key Mechanics

Flame Wreath (DO NOT MOVE)
Blizzard (circular path)
Arcane Explosion (run to walls)
Water Elementals at 40%

No tank needed — Aran has no aggro table. Three critical rules: 1) Do NOT move during Flame Wreath. 2) Move out of the circular Blizzard. 3) Run to the walls when pulled in for Arcane Explosion. Interrupt Arcane Missiles. At 40%, Water Elementals spawn — kill them fast. When Aran is OOM, interrupt everything.

Raid Leader Callouts

"No tank needed. Everyone spread out."
"Three rules: Don't move in Flame Wreath, dodge Blizzard, run to walls for Arcane Explosion."
"Interrupt rotation for Arcane Missiles assigned."