Serpentshrine Cavern/

Fathom-Lord Karathress

required

Encounter Map

Karathress PlatformKarathressBOSSTidalvessSharkkisCaribdis (FAR)Melee StackRanged/HealerEntrance

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A council-style fight with Karathress and three Fathom-Guards. Each guard killed grants Karathress a new ability.

Key Mechanics

Tidalvess (Shaman): Spitfire Totem, Frost Shock
Sharkkis (Hunter): Pet, Multi-Shot
Caribdis (Siren): Healing Wave, Tidal Surge
Karathress gains abilities from dead guards
Kill order critical

Four tanks needed, one per enemy. Kill order: Tidalvess (Shaman) first — kill Spitfire Totems immediately. Then Sharkkis (Hunter) — control his pet. Then Caribdis (Siren) — tank her far away to prevent her healing allies. Finally Karathress himself. Each dead guard gives Karathress a new ability, so the fight gets progressively harder. Casters can split to DPS Caribdis while melee handle the kill order. Interrupt Caribdis's Healing Wave.

Raid Leader Callouts

"Kill order: Tidalvess → Sharkkis → Caribdis → Karathress."
"Four tanks assigned. Caribdis tanked FAR away from the others."
"Kill Spitfire Totems immediately when they spawn."