Tanks
4 (Warrior, Druid, Paladin + 1 flex)
Healers
7-9 (3x Paladin, 2-3x Shaman, 2-3x Priest)
DPS
12-14 (Shadow Priest, 3x Mage, 2x Warlock, 2x Hunter, 4x Melee)
Hydross requires two resistance-geared tanks (365 Frost and 365 Nature). Paladin tanks are ideal for Morogrim's Murloc adds. A Hunter for Misdirection is valuable on Hydross transitions.